A card based duel of wits, confidence and the dark art of
Here, the humour isn’t printed on the cards. It’s shouted, argued, and oversold by the people holding them.
You are a member of a Medieval Council, sworn to solve the town’s most pressing (and utterly ridiculous) problems.
May the best bad idea win.
From the ground up, the game has been made to tickle brains in different ways of thinking, speaking, seeing and understanding.
The game is available in a combination of SIX languages, the art and font have been made to be colourblind and dyslexic friendly and there is a school friendly deck.
It is a creativity engine, a social bridge and a comedy workshop all wrapped up in silly art and tiny squares.
Translating, playtesting, laughing, coding, drawing and printing doesn't happen by accident.
There have been so many who have helped the developement of Medieval Solutions that there is a seperate page to see all the Solutioneers.
If you'd like to help us, you can join the Solutioneers!. There will alway be more translations to figure out and bugs to squish!