A card based duel of wits, confidence and the dark art of
The humour isn’t printed on the cards.
It’s shouted, argued, and oversold by the people holding them.
You are a Medieval Council, sworn to solve the town’s most pressing problems.
May the best bad idea win.
You and your medieval council face absurd problems in your town.
Each round, one member presents a calamity, while the rest scramble to pitch their two-part solutions.
Cannibals? Riots? Cannibals fixing riots?
Everything is possible. Everything is stupid.
(in absurd ways)
(and often in loud ways, too)From the ground up, the game has been made to tickle brains in different ways of thinking, speaking, seeing and understanding.
The game is available in SIX languages
The art and font have been made to be colourblind and dyslexic friendly and
There is a school friendly deck.
Translating, playtesting, laughing, coding, drawing and printing doesn't happen by accident.
There have been so many who have helped the developement of Medieval Solutions that there is a seperate page to see all the Solutioneers.
If you'd like to help us, you can join the Solutioneers!. There will alway be more translations to figure out and bugs to squish!